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throw and throws in java

In Java, “throw” and “throws” are both related to exception handling, but they serve different purposes. Here’s an example of how to use “throw” to throw an exception: In the above code, if the divisor is zero, the throw statement…

Understanding exceptions

In Java, exceptions are objects that represent exceptional conditions or errors that occur during the execution of a program. Exceptions allow you to handle and recover from unexpected situations that may arise in your code. Understanding exceptions is crucial for…

Packages and access modifiers

In Java, packages and access modifiers are used to control the visibility and accessibility of classes, methods, and variables within a program. Let’s take a look at each of them: Here’s an example demonstrating the usage of packages and access…

Abstraction and interfaces

In Java, abstraction and interfaces are important concepts that help in designing modular and flexible code. Let’s discuss each of them separately: In Java, abstraction is achieved through abstract classes and interfaces. An abstract class is a class that cannot…

Encapsulation, inheritance, and polymorphism

In Java, encapsulation, inheritance, and polymorphism are three fundamental concepts of object-oriented programming. They play a crucial role in designing and implementing robust and flexible software systems. Let’s discuss each of these concepts individually: To encapsulate data in Java, you…

Constructors and methods

In Java, constructors and methods are essential components of classes. They allow you to define the behavior and functionality of objects. Here’s an explanation of constructors and methods in Java: Constructors: A constructor is a special method used for initializing…